![]() ![]() Amusingly enough, this was actually a fortunate turn of events for them, as all four characters were prisoners on a ship to… a less-than-pleasant fate. You play as one of four people that have been cursed and turned into a rat. With that being said, Curse of the Sea Rats does try to at least have its own personality. They’re all derivative of one another, and the overall “genre” has gone completely stagnant. It’s also because we’ve run out of ways for developers to actually make these things functionally differentiated. Not only because the term itself has, like with the roguelike, lost almost all meaning from its over-use. I’m now at the point where seeing “Metrodvania” in press materials will make me groan. Curse of the Sea Rats is a cute concept that needs to compete in a badly over-saturated genre.
0 Comments
Leave a Reply. |